Raven
- RAVEN
- IS
- READY
- TO
- SHIp
- -
- PDFS
- AVAILABLE
- UPON
- PURCHASE
- -
- RAVEN
- IS
- READY
- TO
- SHIp
- -
- PDFS
- AVAILABLE
- UPON
- PURCHASE
- -
- RAVEN
- IS
- READY
- TO
- SHIp
- -
- PDFS
- AVAILABLE
- UPON
- PURCHASE
- -
- RAVEN
- IS
- READY
- TO
- SHIp
- -
- PDFS
- AVAILABLE
- UPON
- PURCHASE
- -
Set in a fictional world centered in the ancient aristocratic city of Raven. The city bears a certain resemblance to 19th-century North America. Its streets are shrouded in an eternal mist and plagued by specters. The city of Raven is a great mystery itself, harboring many secrets that date back to its founding… and before.
Raven is a game of:
- Tenebrous stories and ghosts, providing players with the classic horror experience of haunted mansions, obsessions with spectres, and curses from beyond the grave, all told in Poe’s poetic and sinister style.
- Hidden mysteries and cursed ruins that harbour the long-forgotten secrets of Raven: Why was the Lodge destroyed? What caused the Curse of the Mist? What is the Order hiding? What does your family have to do with past and present events? What mysteries lurk in this strange mansion in which you were born?
- Old conspiracies that are very much alive, threatening to destroy the city, the Order, and the entire Corvus family.
A Gothic Horror role-playing game inspired by the works of Edgar Allan Poe
raven welcomes you
The city of Raven
The first time you set eyes on Raven is both a fascinating and unnerving experience. Built on a peninsula surrounded by a sea covered in a blanket of mist, its old buildings shine with the strange white stone with which they have been built. Emanating from everything is the smell of damp, the sweet and heady scent of an ancient and solemn mausoleum. It is the smell of the mist that floods the streets at night.
The city of Raven is aristocratic, filled with mansions and parks, dominated by the powerful and watchful red marble building of the Vigilant Order of the Mist. At the center of the city, surrounded by an old and high wall, there is a thick, mist-filled forest scattered with ruins and specters. Hidden inside it is an enormous mansion with innumerable rooms, its facade, doors and windows all painted a deep black. This is your home. The Corvus mansion. The most cursed place in all of Raven.
But the most disturbing thing about the city are the ravens themselves. They can be found on all the rooftops, in all the windows, perched on all the gas street lamps. Black and silent, they observe and wait. Until the mist rises at night and the souls of careless wanderers are carried away.
What path will you choose?
In Raven, you play members of the aristocrat Corvus family. You are descendants of Lord Poe Corvus, founder of the Order of the Mist and the very city of Raven. Your family is cursed, that is why you feel attracted to the forbidden arts. It has been ever since Lord Poe was corrupted by the cursed magic of the mist and the original members of the Order killed him.
As a Corvus, you and your kin have inherited the curse. The way it manifests can vary, but is related with an ominous attraction to the forbidden arts and the dark magic of the Mist. Will you explore your tenebrous occupation? Will you try to resist walking the tempting path of the Mist to the Other Side? Or may you play with its dangerous powers and knowledge that can doom your soul? Your personal motivations and passions may drive part of your stories. But beware, the Order is watching.
Because of your family past, you are both respected and feared members of the society of Raven. Some of the inhabitants fear you, others have curiosity or even love you. The factions of Raven, such as the Order, the Guild, the Society of Explorers, the Lodge… may try to have business with you, or even use you. Conspiracies, receptions, interests and threats will be part of your games.
Dare to explore the secrets lurking in the shadows, behind the corners, in the ruins, forests and threatening places of Raven. There are so much to live while creating you own family story.
The threats of Raven
Ravens and Cats
The ravens are everywhere and gave the city its name. They keep watch, day and night, from the rooftops, observing, waiting like psychopomps to carry off the souls of the dead… or of people they have been sent to follow. It is said that they may be messengers from the old Lodge, or perhaps something worse. A raven that looks at you or comes near is always a bad omen.
The cats inhabit the cursed home of the founder and betrayer of Raven, the Corvus mansion, which is also where your characters were born and now live. Black and antisocial, the cats are not easily found. Not even your family knows what they are, although they have repeatedly warned you against disturbing any you may happen upon. There is something unnerving in their razor-sharp stare that penetrates into the deepest part of the human soul. Fortunately, they are nearly always sleeping.
The mist
This is Raven’s greatest evil. When night falls, the streets fill with a bright white, thick and glistening mist, swarming with the silhouettes of ghosts. It devours the souls of any who are foolish enough to go outside when it is there, drawn by its perfume and irresistible allure. It seeps in through the cracks of houses, lying in wait in cursed places, and with every sunset it threatens to take back the city and restore the control it had before the protection of the Order.
Spectral beings
These are the monsters of Raven. There are no vampires or werewolves here. All beings are spectral or have been brought back to life. The shadow lurking in your bedroom in the mansion that watches you while you sleep might be the ghost of someone who has unfinished business with you. The cold draught on the back of your neck could be a parasite sucking your life after you invoked something you shouldn’t have. What appears to be a person looking at you from across the street is actually a larva, and if its eyes are locked on you then your fate will be a painful one. The love of your life may no longer be who you think they are, but rather something that replaced them a long time ago.
The other side
This is the land of dead souls, the place they go when they die. But it is also a white and shadowy reflection of what exists in the world of the living, the streets of Raven, its buildings, its cursed places… Surrounded by an immense sea of mist, everything there is pale, translucent, beautiful and eerie. It is populated by all kinds of specters, from dead beings to dangerous larvae. This is where the mist and the ravens come from. In the world of the living there are cracks through which those from the Other Side can slip, cracks that can also be opened by magic practitioners who risk their souls and their sanity.
The PREMISEs of Raven
The ravens are after your soul. And they get obsessed.
No one can defeat the Mist. It can appear anywhere.
The Other Side is a bewildering place. No one is ever safe there.
The only cats in Raven are in the Corvus Mansion. They are all black and mustn't be disturbed.
The only monsters in Raven are Spectres. Even the weakest are dangerous.
You can come back from the death. But there will always be something unsettling.
Nobody knows all that lies hidden in the Corvus Mansion. Or its perils.
There is something unsettling about the mansion's servants. Perhaps they're the ones really in charge.
Every corner of the city has its cursed places. And its secrets.
Magic always requires sacrifice. Consider what you are willing to offer.
The Order is dangerous. An it's watching you.
The magic of the Lodge is deeply corrupting. And it tempts you.












